A Dark Jedi is someone who has studied the ways of the Force and learned its benefits. For many reasons, they are turning from the light, becoming disillusioned and negative. Losing their faith in the religion they once believed in. They may feel tormented and struggling greatly as they feel the pull to the darkness. They may have experienced the thrill and rush of the unlimited power calling to them, and they want MORE! They are realizing the merits of the Dark Side, and seeking the power that only the darkness can provide. This struggle and fall from the light, does come with a price, and this should be reflected in the overall look and appearance of this costume/character choice. A custom Dark Jedi does not wear traditional tunics.
Original Design: Your costume must be unique and not resemble characters from other franchises (like Assassin’s Creed, Destiny, etc.).
Force User Appearance: The costume should clearly identify you as a Dark Force User, not a smuggler, Mandalorian, or other Star Wars character archetype.
No Iconic Masks or Armor pieces: The Custom Dark Jedi standard is not meant to make alternate costumes for face characters. No iconic masks or armor pieces from face characters such as Darth Vader, Revan, or Kylo Ren will be approved for an original character. Armor and masks from lesser-known characters may be used, if it is deemed that the average fan who thinks a Tie Pilot is Darth Vader would not recognize where the piece came from.
Star Wars Aesthetic: The design should fit within the established look of the Star Wars universe (no cyberpunk, Ren Faire, or goth styles).
Reference Material: You may be asked to provide 1-2 examples from Star Wars (ideally Dark Side characters) to support your design choices.
Required Pieces: Your costume must include all items listed in the Parts List for Necessary Pieces.
Possible Elements: Unique items not yet seen in Star Wars media may be approved if the Inquisitors deems them fitting within the universe’s design style.
Necessary Parts
- Jumpsuit or Torso Piece and Legs/Lower Body Piece
- Belt
- Boots
- Lightsaber
Optional Parts
- Waist Piece
- Cloak/Cape
- Surcoats
- Tabards
- Armor and/or Mask
- Jewelry/Accent Pieces
- Alien prosthetics/makeup
- SFX makeup
Colors
- A multitude of colors can be used but remember you are going for a Dark Jedi. If your costume gives more of a feel Light side Jedi you will be rejected for Custom Dark Jedi.
Fabrics
- The costuming for Custom Dark Jedi can include more ornamentation and shine than the Traditional Jedi. No glitter, no earthbound designs and the fabric is of a medium to heavy weight.
Fabric choices
- Medium weight Crepe Satin/cotton Sateen (or other higher quality satins
- Silk/silk blends, Silk Noil, taffeta can be used with shine so long as there is no glitter.
- Weighted fabrics such as wool or wool blends.
- Suiting weight blends.
- Linen/linen blends.
- Velvet/cotton velveteen
- No wet look vinyl or patent leather. All pleather should look like leather.
- Costume pieces should not be sheer or see through. Fabrics that are lighter weight or a looser weave can be lined.
- No sweater knits
- Quilting cotton with designs can be used for trim/accent but should not be the primary pieces of the costume.
Embroidery, Trim & Detailing.
Colors can be Sith Colors primary or secondary - Metallic trim/detailing/embroidery is allowed
- No Earthbound designs such as:
- Norse runes and design work
- Asian language characters and symbols
- Celtic knotwork
- No symbols or detailing that is recognizable from another intellectual property (IP). This includes logos, designs from anime, Lord of the Rings, Marvel Cinematic Universe or anything not owned and produced by Lucas Film.
- Text can be used. Text must be family friendly and done using a star wars font associated with the sith. Sith Prophecy and Kittat are 2 most used. English version of the text as well as what font is used must be sent along with the application.
Weathering criteria & final presentation
- Weathering should look like a design choice and not unfinished pieces
- Weathering must look consistent across the item or items being weathered
- All levels of weathering are fine, but they cannot provide a safety hazard (hems that could trip a person, etc)
- A kit can mix weathered and unweathered pieces.
- Custom Dark Jedi soft parts should be ironed, pressed, or steamed, no wrinkles.
Torso Piece
- The torso piece can vary greatly. 2-piece outfits (shirt & pants) or 1-piece suits allowed.
- Base clothing should have minimal fasteners exposed. Snaps removed or hidden. Zippers should be removed or hidden. Buttons and buttonholes should be removed or hidden.
- No T-shirts or real-world logos. A Sith Lord would not be advertising for Coca-Cola. Star Warsy printed shirts will not be allowed.
- Base shirt should be of Star Warsy design.
- Sleeveless, short sleeve, or long sleeve are accepted. If using short or sleeveless, some sort of arm accessory should be utilized. These can include gloves, bracers, bicep wrap, etc.
- Off the rack items will need to be modified to fit Star Wars aesthetic.
- Styles of tops or bottoms rivets and buckles will not be accepted without modification to remove rivets and buckles.
- Chains are rarely seen. Rope chain can potentially be used in moderation.
- Base clothing should appear family friendly.
- Soft goods should be tailored and not overly baggy.
- If no sleeved tunic is worn, please see tattoo rules.
- Soft goods should be tailored and not overly baggy.
- If no sleeved torso is worn, please see tattoo rules.
- Gloves, bracers, wraps can be used.
Jacket
- Empire/Imperial inspired uniforms may be used, but cannot be a direct copy
- No smuggler looking jackets – these are usually canvas/heavy twill with lots of pockets
- No bomber jackets, motorcycle jackets, or other iconic earth designs that fit more with the smuggler aesthetic.
- Details like cording, trim, embroidery and pleats are all allowed so long as it fits within the Star Wars aesthetic and is not a smuggler coat, trench coat, or similar.
Fitted Shirt
- No sweatshirts, obvious long/short sleeve/sleeveless t-shirts with the t-shirt collar.
- Any sleeve length is allowed with the longest length ending at the first knuckle on the hand.
- Athletic style shirts like seen on Galaxies Darth Talon or Aayla Secura (Jedi) are allowed.
- Pleats, trim, embroidery, and cording are allowed
- If no sleeved shirt is worn, please see tattoo rules.
- Gloves, bracers, wraps can be used.
WAIST OPTIONS:
Corset
- While allowed, the closure mentioned must be hidden. (copy to TSDJ & CDJ when finished). No lace up/ grommet style are permitted
- If an Imperial Knight, Darth Maul or any other wide belt is chosen that would prevent the waist piece from being seen, the Waist Piece can be dropped.
Obi
- Closure must be hidden
- Can have pleats, be ruched or other fabric detailing and texture
- Must be visible above and below the belt
Sash
- Closure must be hidden unless tied or knotted (see below)
- Tied/Knotted closure is allowed
- Should not be so long as to be a tripping hazard – ends above the ankles
- Battle Skirt/Kama
- Closure must be hidden
- Can be made of multiple layers
- Can be just a front flap, a back flap, or pieces that cover the hip.
Belt
- Leather or leather like material, as long as giving the presentation of substance and thickness. Overly thin looking will be denied.
- Coloring should be complementing/contrasting to match the costume.
- Can have designs and trim so long as all within the Star Wars universe.
- Earth style belt buckles are not permitted.
- Holsters are allowed for lightsabers only
- Styles of belts approvable but not limited to
- Prequel Jedi style belt
- Darth Maul style belt
- Imperial Knight belt
- Original Trilogy Jedi style belt
- Custom Belt Design
- Should be inspired from a Sith or Force User
- Submit design for approval prior to purchase/construction
- Nylon, webbing, medieval style are not permitted.
- 2” width minimum.
- Can use imperial officer style belt without code disc.
- Renaissance style belts are not approvable.
Lower Options:
Pants
- No athletic pants with athletic stripes or similar design features which make them seem very earth-bound
- Tactical pants should look in-universe and the closure should not be a threaded button.
- Hakama style pants are permitted.
- The sides must be stitched up and not completely open in the pocket/hip area
- While wearing Hakama you can choose to tuck them into the boots or not.
- Pleating is allowed
- Detailing such a piping, cording, pleating, and trim are allowed
- Leggings are pants, so long as they are not see-through.
- Tights/leggings should be opaque
- Pockets should not be visible. This includes cargo pockets.
- Pant legs are typically tucked inside of the boot.
- Use of denim is by pre approval of Inquisitors only.
Skirts
- If shorter than full length,or split up the sides, must have something worn underneath them – this can be leggings/tights/pants.
- Shortest length must be mid thigh.
- Skirts can be split up to the waist piece
- Skirts can be pleated so long as they do not look like a school uniform skirt.
- Skirts can be asymmetrical.
Boots
- Leather or leather like material
- Color must compliment or be contrasting to costume.
- No higher than a 2” heel
- No more than 4 buckles/straps per boot
- Boot shaft must be 8” tall or reach the base of calf, whichever is lower.
- Shorter shaft boots can be used so long as their shaft height is hidden by armor, or covered by wraps or spats.
- Kylo Ren boots or other iconic Sith boots are acceptable.
- Motocross type boots of similar style to Darth Maul’s boots are allowed so long as logos are not visible.
- Boots can have pointed or varied heights at the top of the shaft. Laces on boots or other items of clothing/armor are rarely seen. They will not be allowed unless completely hidden.
- Anakin style spats are allowed, but must be fastened in a way they do not sag.
- Tabi style footwear may be accepted on a case by case basis, please create a WIP thread on the forums for feedback before proceeding. Labels and brand names should be removed or covered. Shoe-laces must be covered with armor or some sort of boot/ankle spat unless in universe usage cited. Exposed zipper closures on boots are acceptable as long as they are located on the inside or back of the boot. Matching the color of the boot to the belt is preferred.
Lightsaber
- May be red, purple, indigo, magenta, blood orange, and other colors can be used with prior approval. No Jedi colors are permitted.
- Realistic style construction.
- Single, double bladed, double saber, cross guard, light whip and staff are allowed.
- Can be a hilt or contain a blade.
- Straight blades as seen on traditional lightsabers are allowed.
- Katana or other earthly styled blades are not allowed.
- Rapier or basket style hilts are not allowed.
- Metal, 3d print, and other styles are allowed.
- Toys such as Hasbro extendable or similar will be denied.
- Unaltered hilts of canon/legends characters are not allowed for custom costumes, but can be altered to appear “inspired by”.
Optional Parts
Armor
- Armor style should follow examples seen within the Star Wars universe with the following rules/exceptions
- Armor finish can be metallic, 3D printed, resin, fiberglass, leather, or ABS plastic look or similar material.
- 3D printed lines must be sanded smooth and not seen when finished.
- Materials that can also be used petG : ABS, Sintra, Thick (10-16oz) Worbla, tanned leather.
- Garment leather applied over a structured base material, such as foam, must present a clean, solid finish with no visible signs of fabric overlay, including wrinkles, tucks, or bunching.
- Cannot use paintball or off the shelf modern tactical armor without modifications so that they are not identifiable as to what they were
- Masks and breather masks are allowed. If an existing canon/legends character’s armor piece is deemed to be appropriately ‘generic’ enough that the average fan who mistakes a Tie Pilot for Darth Vader would not recognize the character, it is from the piece can be used without modifications. Iconic character pieces such as Kylo Ren’s helmet or Darth Vader’s helmet are not allowed.
- Mandalorian armor cannot be identifiable as Mandalorian. No Mandalorian helmets. Bracers, shin guards, and shoulder pauldrons may be able to be used
- Stormtrooper armor is allowed except for the helmets
- Jedi armor such as Obi Wan’s chest armor, Anakin’s armor from Clone Wars, Jedi General Armor, etc can also be used in appropriate faction colors.
- Jedi Temple Guard masks in ‘fallen’ colors are allowed.
- Sith Acolyte masks are allowed.
Cloaks/Capes
- Can be mid knee (old republic style) to floor length.
- Fabrics should be medium to heavy weight materials (wool, wool blends, heavy weight linens and linen blends, velvet, silks).
- Colors correspond with the costume.
- Attached over-sized hood, similar to Prequel movie canon robes/cloaks.
- A hooded cape with side splits is permitted.
- The hood should be large enough so that (1) when the hood is up, the sides of the hood drape to extend to or cover the shoulders and (2) when down, the tip of the hood should fall near the mid to small of the back (or lower).
- They can have sleeves or no sleeves.
- Cloaks and capes can be closed with metallic closures, chain, or similar ornamentation.
Tabards
- Designs, if chosen, are limited to geometric and angular designs. If in question, please pre approve with Inquisitors.
- If using full length tabards, length should be at least one inch off the floor to avoid tripping.
- Tabards width may vary in width and suit the costume. If opting for a traditional tunic type, the tabard’s edge should begin from the seam of the outer tunic collar to the edge of the shoulder to something even more dramatic as seen in The Old Republic games. The overhang rule does not apply here. HAVE FUN!
- If opting for a traditional tunic type, tabards should hang equal to or lower than tunic in front. In cases where a longer tunic is worn, tabard length should reach a minimum of mid thigh.
- Tabards can cross over or overlap in front.
- Can be doubled as seen from traditional style, Y style which includes vest back then splitting to one section on each side in the front.
- Tabards can end in back at the obi or drop lower than tunic in the back, equal length to the front.
- A single to multiple tabards located around the waist may be chosen in a variety of placements. If choosing this look, please ensure the crotch and/or buttocks area is covered.)
- Tabards may have borders and/or varying decorative symbols or other decorations (such as Aurebesh, Common Sith, etc.). The decorations/designs should not obviously be from an Earth-bound period or culture.
- Leather or leather-like material is accepted.
Jewelry
- Jewelry such as rings, bracelets, pendants, earrings, headbands, and broaches are all allowed.
- No earthbound designs like celtic knotwork, Asian language characters, Norse runes, or similar design.
- No designs from other intellectual property items
- All Sith colors are fine
- All metallic colors are fine.
SFX Makeup, Wigs, Prosthetics
- Please secure item(s) so they do not fall off.
- Should be of high quality.
- If opting for an OT species, we understand the quality difference. We honor and accept this quality of mask as well, please ensure the weathering, details and such match this certain aesthetic.
- Dark shadowing under the eyes, reddening around the eye, veins around the eyes, and lips appearance adds to the character. Create a look that indicates the Dark side has taken you.
- Contacts, while helping to achieve a darker more cohesive look, are optional.
- Cybernetic eye are allowed but must look in-universe.
Gloves
- Leather or leather like material. Other material at the discretion of inquisitors.
- Fingerless can be allowed.
- Armored allowed.
- Forearm wraps allowed.
- Greeblies such as commpads or communication devices are acceptable.
- Anakin glove is not allowed unless doing dark side Anakin (ROTS).
Holster
- A Dark Jedi may have a holster and blaster in addition to their lightsaber as a secondary weapon. May be waist or thigh mounted from a belt or solid design attached to leg.
- Weapon must be of blaster pistol or hand-cannon design, scope is optional.
- Must resemble Canon/Legends style of blasters.
- Nerf guns must be highly modified and no longer resemble the base weapon. ◦ Base weapon must be modified to fit with “SWarsy” aesthetic.
All costumes and applications are judged on a case-by-case basis. Deviations from the above CRL can and will be accepted when medical conditions require it.
A Dark Jedi is someone who has studied the ways of the Force and learned its benefits. For many reasons, they are turning from the light, becoming disillusioned and negative. Losing their faith in the religion they once believed in. They may feel tormented and struggling greatly as they feel the pull to the darkness. They may have experienced the thrill and rush of the unlimited power calling to them, and they want MORE! They are realizing the merits of the Dark Side, and seeking the power that only the darkness can provide. This struggle and fall from the light, does come with a price, and this should be reflected in the overall look and appearance of this costume/character choice. A custom Dark Jedi does not wear traditional tunics.
- Original Design: Your costume must be unique and not resemble characters from other franchises (like Assassin’s Creed, Destiny, etc.).
- Force User Appearance: The costume should clearly identify you as a Dark Force User, not a smuggler, Mandalorian, or other Star Wars character archetype.
- No Iconic Masks or Armor pieces: The Custom Dark Jedi standard is not meant to make alternate costumes for face characters. No iconic masks or armor pieces from face characters such as Darth Vader, Revan, or Kylo Ren will be approved for an original character. Armor and masks from lesser-known characters may be used, if it is deemed that the average fan who thinks a Tie Pilot is Darth Vader would not recognize where the piece came from.
- Star Wars Aesthetic: The design should fit within the established look of the Star Wars universe (no cyberpunk, Ren Faire, or goth styles).
- Reference Material: You may be asked to provide 1-2 examples from Star Wars (ideally Dark Side characters) to support your design choices.
- Required Pieces: Your costume must include all items listed in the Parts List for Necessary Pieces.
- Possible Elements: Unique items not yet seen in Star Wars media may be approved if the Inquisitors deems them fitting within the universe’s design style.
Part List
Necessary Pieces
- Jumpsuit or Torso Piece and Legs/Lower Body Piece
- Belt
- Boots
- Lightsaber
- Extra Customizations
- Waist Piece
- Cloak/Cape
- Surcoats
- Tabards
- Armor and/or Mask
- Jewelry/Accent Pieces
- Alien prosthetics/makeup
- SFX makeup
Colors
A multitude of colors can be used but remember you are going for a Dark Jedi. If your costume gives more of a feel Light side Jedi you will be rejected for Custom Dark Jedi.
Fabrics
The costuming for Custom Dark Jedi can include more ornamentation and shine than the Jedi.
- Medium weight Crepe Satin/cotton Sateen (or other higher quality satins
- Silk/silk blends, tafetta can be used with shine so long as there is no glitter.
- Weighted fabrics such as wool or wool blends.
- Suiting weight blends.
- Linen/linen blends.
- Velvet/cotton velveteen can be used so long as there is no glitter, no earthbound designs and the fabric is of a medium to heavy weight.
- No wet look vinyl or patent leather. All pleather should look like leather.
- Costume pieces should not be sheer or see through. Fabrics that are lighter weight or a looser weave can be lined.
- No sweater knits
- Quilting cotton with designs can be used for trim/accent but should not be the primary pieces of the costume.
Embroidery, Trim, Detailing, Weathering
- Colors can be Sith Colors primary or secondary
- Metallic trim/detailing/embroidery is allowed
- No Earthbound designs such as:
- Norse runes and design work
- Asian language characters and symbols
- Celtic knotwork
- No symbols or detailing that is recognizable from another intellectual property (IP). This includes logos, designs from anime, Lord of the Rings, Marvel Cinematic Universe or anything not owned and produced by Lucas Film.
- Text can be used. Text must be family friendly and done using a star wars font associated with the sith. Sith Prophecy and kittat are 2 most used. English version of the text as well as what font is used must be sent along with the application.
Weathering should meet the following criteria:
- Weathering should look like a design choice and not unfinished pieces
- Weathering must look consistent across the item or items being weathered
- All levels of weathering are fine, but they cannot provide a safety hazard (hems that could trip a person, etc)
- A kit can mix weathered and unweathered pieces.
Custom Dark Jedi soft parts should be ironed, pressed, or steamed, no wrinkles.
Torso Piece
The torso piece can vary greatly. 2-piece outfits (shirt & pants) or 1-piece suits allowed.
- Base clothing should have minimal fasteners exposed. Snaps removed or hidden. Zippers should be removed or hidden. Buttons and buttonholes should be removed or hidden.
- No T-shirts or real-world logos. A Sith Lord would not be advertising for Coca-Cola. Star Warsy printed shirts will not be allowed.
- Base shirt should be of Star Warsy design.
- Sleeveless, short sleeve, or long sleeve are accepted. If using short or sleeveless, some sort of arm accessory should be utilized. These can include gloves, bracers, bicep wrap, etc.
- Off the rack items will need to be modified to fit Star Wars aesthetic.
- Styles of tops or bottoms rivets and buckles will not be accepted without modification to remove rivets and buckles.
- Chains are rarely seen. Rope chain can potentially be used in moderation.
- Base clothing should appear family friendly.
- Soft goods should be tailored and not overly baggy.
- If no sleeved tunic is worn, please see tattoo rules.
- Soft goods should be tailored and not overly baggy.
- If no sleeved torso is worn, please see tattoo rules.
- Gloves, bracers, wraps can be used.
Jacket
- Empire/Imperial inspired uniforms may be used, but cannot be a direct copy
- No smuggler looking jackets – these are usually canvas/heavy twill with lots of pockets
- No bomber jackets, motorcycle jackets, or other iconic earth designs that fit more with the smuggler aesthetic.
- Details like cording, trim, embroidery and pleats are all allowed so long as it fits within the Star Wars aesthetic and is not a smuggler coat, trench coat, or similar.
Fitted Shirt
- No sweatshirts, obvious long/short sleeve/sleeveless t-shirts with the t-shirt collar.
- Any sleeve length is allowed with the longest length ending at the first knuckle on the hand.
- Athletic style shirts like seen on Galaxies Darth Talon or Aayla Secura (Jedi) are allowed.
- Pleats, trim, embroidery, and cording are allowed
- If no sleeved shirt is worn, please see tattoo rules.
- Gloves, bracers, wraps can be used.
WAIST OPTIONS:
Corset
- While allowed, the closure mentioned must be hidden. (copy to TSDJ & CDJ when finished). No lace up/ grommet style are permitted
If an Imperial Knight, Darth Maul or any other wide belt is chosen that would prevent the waist piece from being seen, the Waist Piece can be dropped.
Obi
- Closure must be hidden
- Can have pleats, be ruched or other fabric detailing and texture
- Must be visible above and below the belt
Sash
- Closure must be hidden unless tied or knotted (see below)
- Tied/Knotted closure is allowed
- Should not be so long as to be a tripping hazard – ends above the ankles
Battle Skirt/Kama
- Closure must be hidden
- Can be made of multiple layers
- Can be just a front flap, a back flap, or pieces that cover the hip.
Belt
- Leather or leather like material, as long as giving the presentation of substance and thickness. Overly thin looking will be denied.
- Coloring should be complementing/contrasting to match the costume.
- Can have designs and trim so long as all within the Star Wars universe.
- Earth style belt buckles are not permitted.
- Holsters are allowed for lightsabers only
- Styles of belts approvable but not limited to
- Prequel Jedi style belt
- Darth Maul style belt
- Imperial Knight belt
- Original Trilogy Jedi style belt
- Custom Belt Design
- Should be inspired from a Sith or Force User
- Submit design for approval prior to purchase/construction
- Nylon, webbing, medieval style are not permitted.
- 2” width minimum.
- Can use imperial officer style belt without code disc.
- Renaissance style belts are not approvable.
Lower Options:
PANTS
- No athletic pants with athletic stripes or similar design features which make them seem very earth-bound
- Tactical pants should look in-universe and the closure should not be a threaded button.
- Hakama style pants are permitted.
- The sides must be stitched up and not completely open in the pocket/hip area
- While wearing Hakama you can choose to tuck them into the boots or not.
- Pleating is allowed
- Detailing such a piping, cording, pleating, and trim are allowed
- Leggings are pants, so long as they are not see-through.
- Tights should be opaque
- Pockets should not be visible. This includes cargo pockets.
- Pant legs are typically tucked inside of the boot.
- Use of denim is by pre approval of Inquisitors only.
SKIRT
- Must have something worn underneath them – this can be leggings/tights/pants.
- Shortest length is just below the knee and the longest length is not dragging on the floor.
- Skirts can be split up to the waist piece
- Skirts can be pleated so long as they do not look like a school uniform skirt.
- Skirts can be asymmetrical.
BOOTS
- Leather or leather like material
- Color must compliment or be contrasting to costume.
- No higher than a 2” heel
- No more than 4 buckles/straps
- Boot shaft must be 8” tall or reach the base of calf, whichever is lower.
- Shorter shaft boots can be used so long as their shaft height is hidden by armor, or covered by wraps or spats.
- Kylo Ren boots or other iconic Sith boots ok
- Motocross type boots of similar style to Darth Maul’s boots are allowed so long as logos are not visible.
- Boots can have pointed or varied heights at the top of the shaft. Laces on boots or other items of clothing/armor are rarely seen. They will not be allowed unless completely hidden.
- Anakin style spats are allowed, but must be fastened in a way they do not sag.
- Tabi style footwear may be accepted on a case by case basis, please create a WIP thread on the forums for feedback before proceeding. Labels and brand names should be removed or covered. Shoe-laces must be covered with armor or some sort of boot/ankle spat unless in universe usage cited. Exposed zipper closures on boots are acceptable as long as they are located on the inside or back of the boot. Match the color of the boot to the belt is preferred.
LIGHTSABER
Lightsaber
- May be red, purple, indigo, magenta, blood orange, and other colors can be used with prior approval. No Jedi colors are permitted.
- Realistic style construction.
- Single, double bladed, double saber, cross guard, light whip and staff are allowed.
- Can be a hilt or contain a blade.
- Straight blades as seen on traditional lightsabers are allowed.
- Katana or other earthly styled blades are not allowed.
- Rapier or basket style hilts are not allowed.
- Metal, 3d print, and other styles are allowed.
- Toys such as Hasbro extendable or similar will be denied.
- Hilts of canon characters are not allowed for custom costumes, but can be inspired by.
Extra Customizations
ARMOR
Armor style should follow examples seen within the Star Wars universe with the following rules/exceptions
- Armor finish can be metallic, 3D printed, resin, fiberglass, leather, or ABS plastic look or similar material.
- 3D printed lines must be sanded smooth and not seen when finished.
- Materials that can also be used petG : ABS, Sintra, Thick (10-16oz) Worbla, tanned leather.
- Garment leather glued over a more structured material, such as foam, must when finished must look solid and no signs of it being fabric over structure (i.e. no fabric tucks showing).
- Cannot use paintball or off the shelf modern tactical armor without modifications so that they are not identifiable as to what they were
- Masks and breather masks are allowed. If an existing canon/legends character’s armor piece is deemed to be appropriately ‘generic’ enough that the average fan who mistakes a Tie Pilot for Darth Vader would not recognize the character, it is from the piece can be used without modifications. Iconic character pieces such as Kylo Ren’s helmet or Darth Vader’s helmet are not allowed.
- Mandalorian armor cannot be identifiable as Mandalorian. No Mandalorian helmets. Bracers, shin guards, and shoulder pauldrons may be able to be used
- Stormtrooper armor is allowed except for the helmets
- Jedi armor such as Obi Wan’s chest armor, Anakin’s armor from Clone Wars, Jedi General Armor, etc can also be used in appropriate faction colors.
- Jedi Temple Guard masks in ‘fallen’ colors are allowed.
- Sith Acolyte masks are allowed.
Cloak/Capes
- Can be mid knee (old republic style) to floor length.
- Fabrics should be medium to heavy weight materials (wool, wool blends, heavy weight linens and linen blends, velvet, silks).
- Colors correspond with the costume.
- Attached over-sized hood, similar to Prequel movie canon robes/cloaks.
- A hooded cape with side splits is permitted.
- The hood should be large enough so that (1) when the hood is up, the sides of the hood drape to extend to or cover the shoulders and (2) when down, the tip of the hood should fall near the mid to small of the back (or lower).
- They can have sleeves or no sleeves.
- Cloaks and capes can be closed with metallic closures, chain, or similar ornamentation.
Tabards
- Designs if chosen, are limited to geometric and angular designs. If in question, please pre approve with Inquisitors.
- If using full length tabards, length should be at least one inch off the floor to avoid tripping.
- Tabards width may vary in width and suit the costume. If opting for a traditional tunic type, tabards edge should begin from the seam of the outer tunic collar to the edge of the shoulder to something even more dramatic as seen in The Old Republic games. Overhang rule does not apply here. HAVE FUN!
- If opting for a traditional tunic type, tabards should hang equal to or lower than tunic in front. In cases where a longer tunic is worn, tabard length should reach a minimum of mid thigh.
- Tabards can cross over or overlap in front.
- Can be double as seen from traditional style, Y style which includes vest back then splitting to one section on each side in the front.
- Tabards can end in back at the obi or drop lower than tunic in the back, equal length to the front.
- A single to multiple tabards located around the waist may be chosen in a variety of placements. If choosing this look, please ensure the crotch and/or buttocks area is covered.)
- Tabards may have borders and/or varying decorative symbols or other decorations (such as Aurebesh, Common Sith, etc.). The decorations/designs should not obviously be from an Earth-bound period or culture.
- Leather or leather-like material is accepted.
Jewelry
Jewelry such as rings, bracelets, pendants, earrings, headbands, and broaches are all allowed.
- No earthbound designs like celtic knotwork, Asian language characters, Norse runes, or similar design.
- No designs from other intellectual property items
- All Sith colors are fine
- All metallic colors are fine.
SFX Makeup, Wigs, Prosthetics
- Please secure item(s) so they do not fall off.
- Should be of high quality.
- If opting for an OT species……
- Dark shadowing under the eyes, reddening around the eye, veins around the eyes, and lips appearance adds to the character. Create a look that indicates the Dark side has taken you.
- Contacts, while helping to achieve a darker more cohesive look, are optional.
- Cybernetic eye are allowed but must look in-universe.
Gloves
- Leather or leather like material. Other material at the discretion of inquisitors.
- Fingerless can be allowed.
- Armored allowed.
- Forearm wraps allowed.
- Greeblies such as commpads or communication devices are acceptable.
- Anakin glove is not allowed unless doing dark side Anakin (ROTS).
Holster
A Dark Jedi may have a holster and blaster in addition to their lightsaber as a secondary weapon. May be waist or thigh mounted from a belt or solid design attached to leg.
- Weapon must be of blaster pistol or hand-cannon design, scope is optional.
- Must resemble Canon/Legends style of blasters.
- Nerf guns must be highly modified and no longer resemble the base weapon. ◦ Base weapon must be modified to fit with “SWarsy” aesthetic.
